#include "stdafx.h"
#include "Common.hpp"

const float Globals::SCENE_SIZE_X = 500;
const float Globals::SCENE_SIZE_Y = 500;
const float Globals::SCENE_SIZE_Z = 500;

const int Globals::UPDATE_RATE = 60;
const float Globals::TIME_STEP = 1.0f / Globals::UPDATE_RATE;